Video games shouldn’t be an industry to any greater extent than badminton is an industry.
Watch Dogs Review At least it’s sorta fun to beat people in the face… Itís not often that you get the chance to sit courtside for a case of mass delusion, but thatís exactly what happened when Ubisoft first revealed Watch Dogs at E3 2012. Overnight, the game announcement took on a life of its […]
E3 2014 Postshow Tampon Tally† While E3 2013 saw Microsoft get demolished in a massacre that wouldnít have been out of place on Game of Thrones, E3 2014 had a bloodletting of another kind. This year, the entirety of the games press whined Ė loudly and at length Ė about violence and sex in a […]
Ruthless Reviews E3 Drinking Game, 2014 Edition His grace, Geoff of the house Keighley, first of his name, king of the Doritos and the Dew Men, lord of the softball coverage and protector of the Metacritic average, does hereby sentence you to suffer three days of wankery. Itís time, folks! Once again, itís time for […]
Wolfenstein – The New Order Review †You’ll be doing a lot of this in Wolfenstein! Yay! In Wolfenstien: The New Order, we have a strong frontrunner for Game of the Year, 2014. Here we find the very definition of lateral thinking by way of extreme violence: Itís a game from an alternate timeline where developers […]
Indie Games Rockstardom: A How-To Guide The world of independent game development is exploding. There have never been more people making more games with more tools or for more platforms than at this point in history. If you want in on that action, there’s good and bad news: The bad news is that the market […]
Infamous Second Son Review Spoiler Alert: Things blow up in this game. Infamous: Second Son, the third in developer Sucker Punchís open-world superhero franchise, has the distinction of being one of the first games on either next-gen console to truly look the part. Sucker Punch is based in Seattle, and the in-game version of their […]
When insane game developers attack, we all suffer. Here are five of the worst.
Playing through South Park: The Stick of Truth is like getting a pitch-perfect, 10-12 hour glimpse into an alternate universe where the properties we know and love from film and television are lovingly adapted by game designers who give a shit. Iím shocked to be writing this, as the game had every reason to bomb. […]
The reboot of Thief has had a long, rough development, and it shows: Playing through the game, it’s clear that the seed of a legitimately good time lies within. But that game never manifests. Instead, we’re left with wasted potential in a game that commits the worst possible sin: Thief is fucking boring. At its […]